In the spells menu, a spell will be shown in red if your god prohibits it. Octopodes and Draconians can't memorize Animate Armour.Formicids can't memorize Blink or Swiftness.Gargoyles can't memorize Statue Form or Sublimation of Blood.Felids can't memorize Excruciating Wounds, Portal Projectile, or Animate Armour.Sublimation of Blood is also unavailable to the Bloodless. They can memorize the Transmutation spells that the other undead species cannot, but they can only cast them when they are "alive". Vampires can't memorize Borgnjor's Revivification, Death's Door or Necromutation.Ghouls and mummies can't memorize Sublimation of Blood, high level Necromancy ( Borgnjor's Revivification, Death's Door, Necromutation) or form changers ( Beastly Appendage, Blade Hands, Dragon Form, Storm Form, Ice Form, Necromutation, Spider Form, Statue Form, or Wereblood).Instead, they get random spells every 2 XL. Some spells can't be memorized by some species: "Your head is already too full of spells!" In any case, you can't memorize more than 21 spells. "You can't memorise that many levels of magic yet!" To be able to memorize a spell you need an amount of free spell levels equal to the level of the spell. Spell levels = 2×Spellcasting + Experience level-1 A spell often belongs to more than one school.Įvery character has a number of spell levels, which increase as the player gains experience levels and levels in Spellcasting and is a measure of how much magic they can learn. For example, Conjurations is the school of magic which handles things being created out of thin air, and is therefore the school to which most projectile attacks belong. A number of magic schools, which indicate the nature of magic that the spell uses."You're too inexperienced to learn that spell!" Your XL must be at least as high as the spell level in order to learn it. Spells cost the same amount of MP as their level to cast, and higher level spells are harder to cast successfully. Characters with an experience level lower than the spell's level cannot learn the spell. A spell level, which is an indication of how difficult the spell is.
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